Any assignment of shift states to the stick (I usually just use the three modes available on the sticks thumb wheel - besides remapping the button bindings I trigger macros on mode switching)ĮTA: I've been using a X52 for nearly 10 years and know the software and its behavior pretty well, so if you need any hints about any of the more advanced stuff that's possible (or notes on what's NOT possible with the sticks own software) just PM me and I'm happy to help. Any assignment of multi-key presses or macros to a single button. This takes the pinkie switch out of play for use in the game, since it doesn't recognize the sticks modes and shift states. Most motherboards come with a third party additional USB controller. (Recommended) - Use another USB controller altogether. Switching away from the default profile - the stick display reads "no profile" on startup but this is misleading - there is a hardwired profile built into the stick that sets the scroll wheel, mouse nub and its associated button to generate mouse events and sets the pinkie switch into "shift" mode. The short version is that the Intel USB 3.0 controller is not compatible with Saitek X52 Pro, even if you use the USB2.0 ports. Switching the "clutch" (i) button to be a standard button rather than being used as a special key within the stick that generates no button events to the OS. The stick will work with standard drivers but the product drivers AND profiling software are needed for the following: The product website links above are good.
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